7#ifndef MYGUI_SKIN_ITEM_H_
8#define MYGUI_SKIN_ITEM_H_
27 void _setTextureName(std::string_view
_texture);
28 const std::string& _getTextureName()
const;
32 void _deleteSkinItem();
35 void _setSkinItemVisible(
bool _value);
37 void _setSkinItemAlpha(
float _value);
38 void _correctSkinItemView();
39 void _updateSkinItemView();
41 bool _setSkinItemState(std::string_view
_state);
42 void _setSubSkinVisible(
bool _visible);
54 std::string mTextureName;
57 bool mSubSkinsVisible{
true};
std::vector< ISubWidget * > VectorSubWidget
std::map< std::string, VectorStateInfo, std::less<> > MapWidgetStateInfo