/*
** Copyright (c) 2022 Advanced Micro Devices, Inc. All rights reserved.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and associated documentation files (the "Software"),
** to deal in the Software without restriction, including without limitation
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
** and/or sell copies of the Software, and to permit persons to whom the
** Software is furnished to do so, subject to the following conditions:
**
** The above copyright notice and this permission notice shall be included in
** all copies or substantial portions of the Software.
**
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
** AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
** FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
** DEALINGS IN THE SOFTWARE.
*/

#ifndef GFXRECON_DRIVER_INFO_DECODER_BASE_H
#define GFXRECON_DRIVER_INFO_DECODER_BASE_H

#include "decode/api_decoder.h"
#include "decode/struct_pointer_decoder.h"
#include "decode/driver_info_consumer_base.h"

GFXRECON_BEGIN_NAMESPACE(gfxrecon)
GFXRECON_BEGIN_NAMESPACE(decode)

/*
** This class implements the ApiDecoder interface
** Its main purpose is to decode non api application info
*/
class DriverInfoDecoderBase : public ApiDecoder
{
  public:
    DriverInfoDecoderBase() {}

    ~DriverInfoDecoderBase() {}

    virtual bool IsComplete(uint64_t block_index) override;

    virtual void WaitIdle() override{};

    virtual void DispatchDriverInfo(format::ThreadId thread_id, format::DriverInfoBlock& info) override;

    virtual void DispatchExeFileInfo(format::ThreadId thread_id, format::ExeFileInfoBlock& info) override{};

    void AddConsumer(DriverInfoConsumerBase* consumer) { consumers_.push_back(consumer); }

    virtual bool SupportsApiCall(format::ApiCallId id) { return true; }

    virtual bool SupportsMetaDataId(format::MetaDataId meta_data_id) { return true; }

    virtual void
    DecodeFunctionCall(format::ApiCallId id, const ApiCallInfo& call_info, const uint8_t* buffer, size_t buffer_size)
    {}

    virtual void DecodeMethodCall(format::ApiCallId  call_id,
                                  format::HandleId   object_id,
                                  const ApiCallInfo& call_options,
                                  const uint8_t*     parameter_buffer,
                                  size_t             buffer_size)
    {}

    virtual void
    DispatchFillMemoryResourceValueCommand(const format::FillMemoryResourceValueCommandHeader& command_header,
                                           const uint8_t*                                      data)
    {}

    virtual void DispatchStateBeginMarker(uint64_t frame_number) {}

    virtual void DispatchStateEndMarker(uint64_t frame_number) {}

    virtual void DispatchDisplayMessageCommand(format::ThreadId thread_id, const std::string& message) {}

    virtual void DispatchFillMemoryCommand(
        format::ThreadId thread_id, uint64_t memory_id, uint64_t offset, uint64_t size, const uint8_t* data)
    {}

    virtual void DispatchResizeWindowCommand(format::ThreadId thread_id,
                                             format::HandleId surface_id,
                                             uint32_t         width,
                                             uint32_t         height)
    {}

    virtual void DispatchResizeWindowCommand2(format::ThreadId thread_id,
                                              format::HandleId surface_id,
                                              uint32_t         width,
                                              uint32_t         height,
                                              uint32_t         pre_transform)
    {}

    virtual void DispatchCreateHardwareBufferCommand(format::ThreadId                                    thread_id,
                                                     format::HandleId                                    memory_id,
                                                     uint64_t                                            buffer_id,
                                                     uint32_t                                            format,
                                                     uint32_t                                            width,
                                                     uint32_t                                            height,
                                                     uint32_t                                            stride,
                                                     uint64_t                                            usage,
                                                     uint32_t                                            layers,
                                                     const std::vector<format::HardwareBufferPlaneInfo>& plane_info)
    {}

    virtual void DispatchDestroyHardwareBufferCommand(format::ThreadId thread_id, uint64_t buffer_id) {}

    virtual void
    DispatchCreateHeapAllocationCommand(format::ThreadId thread_id, uint64_t allocation_id, uint64_t allocation_size)
    {}

    virtual void DispatchSetDevicePropertiesCommand(format::ThreadId   thread_id,
                                                    format::HandleId   physical_device_id,
                                                    uint32_t           api_version,
                                                    uint32_t           driver_version,
                                                    uint32_t           vendor_id,
                                                    uint32_t           device_id,
                                                    uint32_t           device_type,
                                                    const uint8_t      pipeline_cache_uuid[format::kUuidSize],
                                                    const std::string& device_name)
    {}

    virtual void DispatchSetDeviceMemoryPropertiesCommand(format::ThreadId thread_id,
                                                          format::HandleId physical_device_id,
                                                          const std::vector<format::DeviceMemoryType>& memory_types,
                                                          const std::vector<format::DeviceMemoryHeap>& memory_heaps)
    {}

    virtual void DispatchSetOpaqueAddressCommand(format::ThreadId thread_id,
                                                 format::HandleId device_id,
                                                 format::HandleId object_id,
                                                 uint64_t         address)
    {}

    virtual void DispatchSetRayTracingShaderGroupHandlesCommand(format::ThreadId thread_id,
                                                                format::HandleId device_id,
                                                                format::HandleId buffer_id,
                                                                size_t           data_size,
                                                                const uint8_t*   data)
    {}

    virtual void DispatchSetSwapchainImageStateCommand(format::ThreadId thread_id,
                                                       format::HandleId device_id,
                                                       format::HandleId swapchain_id,
                                                       uint32_t         last_presented_image,
                                                       const std::vector<format::SwapchainImageStateInfo>& image_state)
    {}

    virtual void DispatchBeginResourceInitCommand(format::ThreadId thread_id,
                                                  format::HandleId device_id,
                                                  uint64_t         max_resource_size,
                                                  uint64_t         max_copy_size)
    {}

    virtual void DispatchEndResourceInitCommand(format::ThreadId thread_id, format::HandleId device_id) {}

    virtual void DispatchInitBufferCommand(format::ThreadId thread_id,
                                           format::HandleId device_id,
                                           format::HandleId buffer_id,
                                           uint64_t         data_size,
                                           const uint8_t*   data)
    {}

    virtual void DispatchInitImageCommand(format::ThreadId             thread_id,
                                          format::HandleId             device_id,
                                          format::HandleId             image_id,
                                          uint64_t                     data_size,
                                          uint32_t                     aspect,
                                          uint32_t                     layout,
                                          const std::vector<uint64_t>& level_sizes,
                                          const uint8_t*               data)
    {}

    virtual void DispatchInitSubresourceCommand(const format::InitSubresourceCommandHeader& command_header,
                                                const uint8_t*                              data)
    {}

    virtual void DispatchInitDx12AccelerationStructureCommand(
        const format::InitDx12AccelerationStructureCommandHeader&       command_header,
        std::vector<format::InitDx12AccelerationStructureGeometryDesc>& geometry_descs,
        const uint8_t*                                                  build_inputs_data) override
    {}

  private:
    std::vector<DriverInfoConsumerBase*> consumers_;
};

GFXRECON_END_NAMESPACE(decode)
GFXRECON_END_NAMESPACE(gfxrecon)

#endif // GFXRECON_EXE_INFO_DECODER_BASE_H
