/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef AGS_ENGINE_MAIN_QUIT_H
#define AGS_ENGINE_MAIN_QUIT_H

namespace AGS3 {

enum QuitReason {
	kQuitKind_NormalExit = 0x01,
	kQuitKind_DeliberateAbort = 0x02,
	kQuitKind_GameException = 0x04,
	kQuitKind_EngineException = 0x08,

	// user closed the window or script command QuitGame was executed
	kQuit_GameRequest = kQuitKind_NormalExit | 0x10,

	// user pressed abort game key
	kQuit_UserAbort = kQuitKind_DeliberateAbort | 0x20,

	// script command AbortGame was executed
	kQuit_ScriptAbort = kQuitKind_GameException | 0x10,
	// game logic has generated a warning and warnings are treated as error
	kQuit_GameWarning = kQuitKind_GameException | 0x20,
	// game logic has generated an error (often script error)
	kQuit_GameError = kQuitKind_GameException | 0x30,

	// any kind of a fatal engine error
	kQuit_FatalError = kQuitKind_EngineException
};

extern void quit_free();

} // namespace AGS3

#endif
