/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#include "pink/pda_mgr.h"
#include "pink/objects/actors/actor.h"
#include "pink/objects/pages/pda_page.h"
#include "pink/pink.h"

namespace Pink {

PDAPage::PDAPage(const Common::String& name, PinkEngine *vm) {
	_name = name;
	_resMgr.init(vm, this);
	init();
}

} // End of namespace Pink
