/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef TOOLS_CREATE_PROJECT_CONFIG_H
#define TOOLS_CREATE_PROJECT_CONFIG_H

#define PROJECT_DESCRIPTION "ScummVM"    // Used in console output and build configuration
#define PROJECT_NAME "scummvm"           // Used for folders, icons, resources and project/solution name
#define LIBS_DEFINE "SCUMMVM_LIBS"       // Name of the include environment variable
#define REVISION_DEFINE "SCUMMVM_INTERNAL_REVISION"
#define FIRST_ENGINE "scumm"             // Name of the engine which should be sorted as first element

#define ENABLE_LANGUAGE_EXTENSIONS ""    // Comma separated list of projects that need language extensions
#define DISABLE_EDIT_AND_CONTINUE "tinsel,tony,scummvm"     // Comma separated list of projects that need Edit&Continue to be disabled for co-routine support (the main project is automatically added)

#define NEEDS_RTTI 1                     // Enable RTTI globally

#endif // TOOLS_CREATE_PROJECT_CONFIG_H
