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Interface Summary | |
| IBulletSnapshot | Interface of a bullet snapshot. |
| IDebugProperty | Interface of a debug property, which is a key-value pair. |
| IRobotSnapshot | Interface of a robot snapshot. |
| IScoreSnapshot | Interface of a robot/team score snapshot. |
| ITurnSnapshot | Interface of a turn snapshot. |
Class Summary | |
| BulletState | Defines a bullet state, where the robot can be: just fired, moving somewhere, hitting a victim, hitting another bullet, hitting the wall, exploded, or inactive when it done an inactivated. |
| RobotState | Defines a robot state, where the robot can be: active on the battlefield, hitting a wall or robot this second, or dead. |