Serializable, Comparable<Event>public final class BulletMissedEvent extends Event
onBulletMissed when one of your bullets has missed, i.e. when the bullet has
reached the border of the battlefield.| Constructor | Description |
|---|---|
BulletMissedEvent(Bullet bullet) |
Called by the game to create a new
BulletMissedEvent. |
| Modifier and Type | Method | Description |
|---|---|---|
Bullet |
getBullet() |
Returns the bullet that missed.
|
compareTo, getPriority, getTime, setPriority, setTimeCopyright © 2018. All rights reserved.