Serializable, Comparable<Event>public final class StatusEvent extends Event
onStatus() every
turn in a battle to provide the status of the robot.| Constructor | Description |
|---|---|
StatusEvent(RobotStatus status) |
This constructor is called internally from the game in order to create
a new
RobotStatus. |
| Modifier and Type | Method | Description |
|---|---|---|
RobotStatus |
getStatus() |
Returns the
RobotStatus at the time defined by Robot.getTime(). |
compareTo, getPriority, getTime, setPriority, setTimepublic StatusEvent(RobotStatus status)
RobotStatus.status - the current statespublic RobotStatus getStatus()
RobotStatus at the time defined by Robot.getTime().RobotStatus at the time defined by Robot.getTime().Event.getTime()Copyright © 2018. All rights reserved.